20 LATEST RESOURCES (80 INDEXED)
Exploring the Impact of Augmented Reality on Student Academic Self-Efficacy in Higher Education · September 2023
Articles
Computers in Human Behavior
Co-Present Smartphone Use, Friendship Satisfaction, and Social Isolation: The Role of Coping Strategies · September 2023
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Computers in Human Behavior
“Belonging without Being”: Relationships between Problematic Gaming, Internet Use, and Social Group Attachment in Adolescence · September 2023
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Computers in Human Behavior
Joint Trajectories of Cyberbullying Perpetration and Victimization: Associations with Psychosocial Adjustment · August 2023
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Computers in Human Behavior
Social Stress in an Interaction with Artificial Agents in Virtual Reality: Effects of Ostracism and Underlying Psychopathology · August 2023
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Computers in Human Behavior
Artificial Intelligence and Human Behavioral Development: A Perspective on New Skills and Competences Acquisition for the Educational Context · August 2023
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Computers in Human Behavior
Symptomatology, Risk, and Protective Factors of Gaming Disorder: A Network Analytical Approach · August 2023
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Computers in Human Behavior
Game On: A Cross-Sectional Study on Gamers’ Mental Health, Game Patterns, Physical Activity, Eating and Sleeping Habits · August 2023
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Computers in Human Behavior
Critical Consumers: How Do Young Women with High Autonomous Motivation for Exercise Navigate Fitness Social Media? · July 2023
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Computers in Human Behavior
Early Prediction of Autism Spectrum Disorders through Interaction Analysis in Home Videos and Explainable Artificial Intelligence · July 2023
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Computers in Human Behavior
Social Media Behaviors and Symptoms of Anxiety and Depression: A Four-Wave Cohort Study from Age 10–16 Years · July 2023
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Computers in Human Behavior
Who Is Online? A Latent Class Analysis of Internet Activities and Determinant Characteristics of Older People · June 2023
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Computers in Human Behavior
Social Relationships and Social Media Addiction among Adolescents: Variable-Centered and Person-Centered Approaches · June 2023
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Computers in Human Behavior
How Gaming Motives Affect the Reciprocal Relationships between Video Game Use and Quality of Life: A Prospective Study Using Objective Playtime Indicators · June 2023
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Computers in Human Behavior
Who’s Most at Risk of Poor Body Image? Identifying Subgroups of Adolescent Social Media Users Over the Course of a Year · June 2023
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Computers in Human Behavior
What Is the Reported Relationship between Self-Esteem and Gaming Disorder? A Systematic Review and Meta-Analysis · April 2023
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Computers in Human Behavior
Sideffect GamePlan: Development of an Alcohol and Other Drug Serious Game for High School Students Using a Systematic and Iterative User-Centred Game Development Framework · March 2023
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Computers in Human Behavior
Common and Specific Risk Factors for Comorbidity Types of Problematic Smartphone Use in Adolescents · January 2023
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Computers in Human Behavior
A Meta-Analytic Review of Gamified Interventions in Mental Health Enhancement · December 2022
Articles
Computers in Human Behavior